Following the destruction of her hometown Fukushima by a tsunami and the ensuing nuclear fallout, twelve-year-old Aiko travels to Tokyo to punish those allegedly responsible for her home's destruction. Daiichi Dash is a twin-stick 2d Jump'n'Shoot which combines unique hand-drawn graphics with challenging gameplay and old-school difficulty.

Since October 2015 we are funded by the Medienboard Berlin-Brandenburg. Daiichi Dash's release is planned for October 2017.

Christoph Mille

Hailing from Berlin-Schoeneberg and having studied in Japan, Mille has worked as an Author, UX Designer, Artist and Producer. Wherever life's ways carry Mille he goes by his trusty bicyle, nor wind nor snow no sun shall ever stop him.

Super Metroid or Super Mario World. No question!

Thomas Korn

From Berlin-Prenzlauer Berg to the world and back again, Thomas has worked for many years as an artist, illustrator, sculptour and author. He plays in a band (Rock!) and is an avid fisher, hunting Berlin's stagnant and flowing waters.

His most favourite game ever is probably "Alex Kidd" on the Master System.

Marius Morhard

Born in Tokyo, childhood in Togo, high school in Washington, biochemistry studies in Berlin… you may say Marius already came around a fair bit. He funded a music label and fought some MMA-Fights, but nowadays he tries to level up in the never ending game which computer engineering is.

Final Fantasy 7 was his first and last love.

Aljoscha Kupsch

The youngest in the team, still in high school, but nevertheless already taking care of Daiichi Dash's sound design like a boss. When not composing, he likes to ride his pennyboard or bike and to putter around at the family's forest cottage.

Mario Kart 7 for 3DS. Wether Mushroom or Special Cup - always number one!




© 2016, KKM Interactive Entertainment UG
Website: Alex Hribsek